H9S update

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In Flames
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Joined: Sat Aug 18, 2018 11:08 am

Re: H9S update

Postby In Flames » Tue Oct 23, 2018 11:08 am

Thanks for the update guys. Sorry for my impatience, wish you all the best in your work for h9s and all other products you're working on. Atleast we know we have to wait a little more for h9s. Thanks again, wait for the next update!
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Alvsvartr
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Joined: Mon Dec 11, 2017 5:40 pm

Re: H9S update

Postby Alvsvartr » Thu Oct 25, 2018 10:34 am

Thanks for the reply! Looking forward!
Pstruh69
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Joined: Mon Sep 10, 2018 1:30 am

Re: H9S update

Postby Pstruh69 » Fri Nov 23, 2018 5:33 am

Hello GUYS :)

how you are doing? HOW about H9S updates? ANY news, just tell us guys if something new happening so that we can at least.....:) Thanks, post what will be new (some hints) if possible in H9S when compared to H7S :)

thanks, have a nice day. :)

R.
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admin
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Re: H9S update

Postby admin » Thu Nov 29, 2018 7:03 am

Pstruh69 wrote:Hello GUYS :)

how you are doing? HOW about H9S updates? ANY news, just tell us guys if something new happening so that we can at least.....:) Thanks, post what will be new (some hints) if possible in H9S when compared to H7S :)

thanks, have a nice day. :)

R.


Hi Pstruh69,

Thanks for your interest!

We will release a major update for H7S, fixing bugs, adding more patterns and effects around Christmas. For news regarding H9S, let me break it down to 5 parts: samples, sampler, performance, patterns, and effects.

1. Samples: we’ve re-recorded the whole sample, as lower strings involved, there’s more to adjust and we have to get it right.
2. Sampler: we upgraded the sampler, and we do mean a real upgrade in every aspect so it will adopt the new instrument. You’ve probably heard about our new product Raindrop & Blade, it utilized the new sampler and we can say it’s the best among all others on the market.
3. Performance: which is a very crucial part. Based on all the feedback, we’ll make it more user-friendly and strengthen its real-time playable function. This is also the most challenge part, for instance, there aren’t enough keys for key switching because of how low the tune is.
4. Patterns: the new patterns window is basically a piano roll, you can use it like an Arranger Keyboards. The newly designed patterns window will be your ultimate patterns solution, once and for all.
5. Effects: can't get into too many details on this, but I what I can say is, we've considered all the amps and effects you guys suggested through the forum, FB and emails.
Pstruh69
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Joined: Mon Sep 10, 2018 1:30 am

Re: H9S update

Postby Pstruh69 » Sun Dec 02, 2018 9:18 am

Thank you very much for the update, please :) keeep going....keeep my fingers crossed for you :)
In Flames
Posts: 29
Joined: Sat Aug 18, 2018 11:08 am

Re: H9S update

Postby In Flames » Wed Jan 09, 2019 1:42 pm

Hi Three Body Tech. Any news about H9S development?
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admin
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Re: H9S update

Postby admin » Fri Jan 11, 2019 5:00 am

In Flames wrote:Hi Three Body Tech. Any news about H9S development?


Hi there,

As there's a delay in production, we put all our resources to put out version 1.5.
We'll announce here when H9S is ready.

Thank you for all your support!
In Flames
Posts: 29
Joined: Sat Aug 18, 2018 11:08 am

Re: H9S update

Postby In Flames » Sun Jan 13, 2019 12:37 pm

Thanks for the reply. Do you plan to add another amps and effects for H9S?
rayman
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Joined: Sun Oct 15, 2017 3:05 pm

Re: H9S update

Postby rayman » Tue Jan 29, 2019 9:47 am

So any new development in the H9S camp?
Pstruh69
Posts: 7
Joined: Mon Sep 10, 2018 1:30 am

Re: H9S update

Postby Pstruh69 » Fri Feb 01, 2019 9:18 am

Hello my fellow developers/musicians....any update on advances in H9S :)? At least some horizon when approximately gonna come up. Thank you very much !!!:-)

Best regards,

Robert.

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